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Race to Fill

Race to Fill

Learning Goals: Number Sense, Math Skills, Subitizing, Turn-Taking, Fine Motor Skills

    • As a whole or small group, demonstrate with students how to play the game before they go off in partner pairs to play.
    • Each student should get a small jar or cup, loose parts or manipulatives, and a dice.
    • In partners, students take turns rolling their dice and reading out what number they rolled. The student should then count out that many of their loose parts (blocks, beads etc.) and add them to their cup.
    • The next student then has a turn to roll their dice and do the same. The first student to fill their cup wins! 
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